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Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Makoto Update Sun Aug 30, 2015 4:46 pm | |
| Character Profile Name: Makoto Age:18 Clan:Kuroi Chi Village: Konoha Ninja Rank: Rank-A Hikari Leader Character Development Friends: Hitomi/ Gen Enemies: Misc:
Combat Ability Ninja SkillsNinjutsu:5 - Spoiler:
Your Ninjutsu skills have reached their limit, some call you a God with your Ninjutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra discount on all Ninjutsu techniques except for the next gift given to the Ninjutsu Gods. Your next gift is your ability to use Limited Ninjutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. Your speed with forming handseals has been automatically increased by 30 (This includes the previous number, no stacking) Your Sensory techniques receive a 20% Chakra discount. Sensory Range can go up to 500 Meters. Taijutsu:5 - Spoiler:
Your Taijutsu skills have reached their limit, some call you a God with your Taijutsu Skill and fear you. You are able to use any ranked technique you wish, ranging from E-S. On top of that you gain a 50% Chakra Discount on all Taijutsu techniques except for the next gift given to the Taijutsu Gods. Your next gift is your ability to use Limited Taijutsu Techniques, found on the Limited List. These techniques gain no Chakra discount however, so use them wisely. Strength, Speed, and Durability have been automatically increased by 25. (This includes the previous number, no stacking) Genjutsu:0 Bukijutsu: 0 Fuinjutsu:0 Kugutsu:0 Medical Ninjutsu:0 StatsStrength:74+25=99 (Taijutsu) - Spoiler:
Congratulations! You can break concrete walls and pillars into dust with your bare hands and feet. Speed:75+25=100 (Taijutsu) - Spoiler:
You move at 40 meters per second. Durability:+25= 25 (Taijutsu) - Spoiler:
Your typical kunai and shuriken won't go past a centimeter into your flesh. Handseal Speed:21+30=51 (Ninjutsu) - Spoiler:
You can perform 11 Handseals in a second. ArsenalElements: Raiton, SuitonChakra: 400 Weapons & Items: - Chakra Armor:
Name: Chakra Armour Rank:S Type: Armour Materials: Chakra absorbing metal Visual Description: Ability: One of a kind. The Chakra Armour (チャクラの鎧, Chakura no Yoroi) is a unique type of armour that drains chakra from ninjutsu and genjutsu while at the same time amplifies the wearer's chakra. This armor can be broken by 85 strength. It cannot absorb rank S techs and it take at least a rank A taijutsu to damage it. Another one will break it fully. Takes a rank S weapon hit to break it. The easiest way is with paper bombs. This being said, the armour is also seen blocking and defending against thrown projectiles which require no chakra in the least, raising the question of what exactly their armour is based on. The armour has been shown to be strong enough to protect its wearer from multiple explosive tags, though it became heavily damaged in the process. Basically it absorbs ninjutsu and genjutsu techniques. Worn and made for Makoto Cost: 3000 for major ability, 3000 for 2nd major ability, 1000 for rank S = 7k Requirements: Ninjutsu Tier 5, Strength over 50. Jutsu: - Non-Elemental Ninjutsu:
- E:
Name: Body Replacement Technique Rank: E-rank Type: Ninjutsu Element: None Range: Mid (7m) Handseals: Tiger → Boar → Ox → Dog → Snake Description: With this technique, users replace their own body with some other object, generally with a block of wood, the moment an attack lands. This creates an optical illusion, making the enemy think the attack was successful. From this, the user can use the lapse in the enemy's attention to attack or flee from the battlefield. Explosive tags can be attached to the replacement for an added surprise. It's a basic ninjutsu even taught at the Academy, but it's a useful art that can be applied in variety of situations.
Name: Cloak of Invisibility Technique Rank: E-rank Type: Ninjutsu Element: None Range: Close Description: This technique allows a ninja to take a cloak or a piece of cloth to blend into an object, making them invisible.
Name: Clone Technique Rank: E-rank Type: Ninjutsu Element: None Range: Clone can travel up to 10m from user Handseals: Ram → Snake → Tiger Speed: Clones move at same speed as user Description: A ninjutsu that creates an intangible copy of one's own body, without any substance. Since the clone itself doesn't have the ability to attack, and thus can only be used to confuse the enemy, it is mainly used in combination with other ninjutsu. It's a basic technique, but depending on one's ingenuity, it can be used effectively. The clones may not dissipate when they come into contact with something. These clones can be easily distinguished by persons with dōjutsu. A person with normal eyes can also distinguish the clones from the original, since the clones do not have shadows and will not disrupt the area around themselves with their movement (i.e. won't kick up dust, crush grass, etc.).
Name: Rope Escape Technique Rank: E-rank Type: Ninjutsu Element: None Range: Close Description: A basic technique taught at the Academy. It allows a ninja to free themselves if they have been tied up. How this is done is unknown.
Name: Transformation Technique Rank:E-rank Type: Ninjutsu Element:None Range: Close Handseals: Dog → Boar → Ram Description: Given all the missions ninja are assigned to - battle, intelligence gathering, diversions - this is a priceless ninjutsu. It is typically used to change into people other than oneself, but one also has the ability to change into animals, plants, and even inanimate objects like weapons. This gives this technique an abundance of uses. The transformation of a skilled shinobi will be exactly like the genuine article, so it will be impossible to tell the two apart. On the other hand, a transformation performed by an inexperienced person will have obvious discrepancies. It will be impossible to deceive anyone with it. This is one of the most basic ninjutsu, as such most shinobi know how to perform it. The transformation technique is considered to be among the more difficult E-ranked techniques, since it requires constant emission of chakra while mentally maintaining the form. On top of that, the user would be, most likely, interacting with the environment. This puts mental strain on an inexperienced ninja. Thus the best way to determine if it is indeed a transformation is to cause this strain upon the user; though this is of course not always successful.
Name: Tree Climbing Practice Rank: E-rank Type: Ninjutsu Element: None Range:Close Description: Tree Climbing Practice is a training method used to gain more skills with chakra control. This training involves focusing a fixed amount of chakra to the bottom of one's feet, and using that to climb a tree without using one's hands. If the stream of chakra is too weak, the user will lose their footing on the tree and fall off. If it is too strong, the user will be pushed away from the tree, causing the tree to break around the point of contact and the user will fall.
Name: Water Surface Walking Practice Rank:E-rank Type: Ninjutsu Element:None Range: Close Description: This training method is used to gain better chakra control. To do this, the user has to be emitting a constant stream of chakra from the bottom of their feet and using the repellent force to walk across the water's surface. This technique is more difficult to master than the Tree Climbing Practice, because the amount of chakra that needs to be emitted changes constantly. It has also been shown that one can use their chakra to "skate" across the water surface, like an ice skater, instead of just walking or running. It is noted, that shinobi reach a state where they stand on water without even noticing it or basically even trying.
- D:
Name: Body Flicker Technique Rank: D Type: Ninjutsu Element: N/a Range: - Handseals: Ram Speed: Boosts user's Speed by 30 Description: The Body Flicker Technique is a high-speed movement technique, allowing a ninja to move short to long distances at an almost untraceable speed. To an observer, it appears as if the user has teleported. A puff of smoke is occasionally used to disguise the user's movements. It is accomplished by using chakra to temporarily vitalise the body and move at extreme speeds. The amount of chakra required depends on the overall distance and elevation between the user and the intended destination. (May not initiate an attack until the next post. This applies to all techniques akin to this jutsu.)
- C:
Name: Summoning Technique Rank: C Type: Ninjutsu Element: N/A Range: Short Handseals: Boar → Dog → Bird → Monkey → Ram Description: Before an animal summoning can be performed, a prospective summoner must first sign a contract with a given species. The contract comes in the form of a scroll, on which the contractor uses their own blood to sign their name and place their fingerprints and once signed it is valid even after the contractors death as long as the contract itself remains intact. After this, they need only offer an additional donation of blood on the hand they signed the contract with, mould their chakra with hand seals and then plant the hand they signed the contract with at the location they wish to summon the creature. The amount of chakra used during the summoning determines how powerful the summoned creature can be. It is possible for a summoner to summon a group of the same contracted animal, as opposed to a single individual.
- B:
- A:
Name: Rasengan Rank: A Type: Ninjutsu Element: None Range: Touch Handseals: None Speed: None Description: The user performs a perfect Chakra shape manipulation to create a spiraling sphere of chakra energy. It will appear a small blue orb in the hands of the user. Upon contact with this orb, any targets will be launched and inflicted by serious damage as the Rasengan digs into whatever it touches. Unmoving objects will have craters of a half meter diameter dug into them. Requirements: 4 Ninjutsu, 5 B+ ranked Ninjutsu
- S:
Name: Creation Rebirth Rank: S Type: Ninjutsu Element: None Range: Self Handseals: Clap Speed: NA Description: This jutsu costs no Chakra to activate. Every turn after the turn this jutsu is activated, the user will gain one Creation Token. The user can have up to ten creation tokens at one time. Upon activating this jutsu again, the user will gain twenty Chakra points for every creation token they have. After gaining this effect, the user will be unable to activate this jutsu again for the remainder of the thread. Upon entering a new thread with this jutsu active, the creation token count resets. Requirements: 5 Ninjutsu, 10 A+ Ranked ninjutsu
- Taijutsu:
- D:
- C:
Name: Leaf Great Whirlwind Rank: C-rank Type: Taijutsu Element: None Range: Close Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
- B:
Name:Leaf Strong Whirlwind Rank: B-rank Type: Taijutsu Element: None Range: Close Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that not a single person can follow the user's movement, smashing his enemy with overwhelming strength. This technique also creates a powerful whirlwind around the user which can be used to attack multiple opponents.
- A:
- S:
Name: Hachimon Rank: - Type: Taijutsu Element: None Range: Self Handseals: None Speed: Varies Description: The Eight Gates are eight specific tenketsu on a person's Chakra Pathway System. They limit the overall flow of chakra within a person's body. The basis for the idea of the chakra gates comes from the body's limits on the functions within it. This makes the body much weaker, but it keeps the body from expiring too soon. By undergoing intense training, one can learn how to open these gates allowing the user to surpass their own physical limits at the cost of extreme damage to their own body.
The Gate of Opening: Requires 500 exp. Upon opening this gate, the user's Strength and Speed are increased by 15 points. Durability is increased by 5. They are allowed to use the Front Lotus technique. This gate can only be maintained for a total of five turns. 10 Chakra for activation. No Chakra to maintain. Debuff of 10 to all stats after deactivation for 3 turns.
- Lightning :
- C:
Name: Lightning Release: Spider Web Rank: C Type: Nin Element: Raiton Range: 10m Handseals: Dog → Dragon → Rat → Ram Speed: extends at 40 Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.
Name: Lightning Release: Wave of Inspiration Rank: C Type: Ninjutsu Element: Lightning Range: Close Handseals: Rabbit → Dog → Boar → Ram → Rat Description: The user generates a large amount of lightning from their hands, which can also be passed through conductive materials to improve the electrical power of the technique, to attack foes. Left on its own, it can deal a shock to opponents on contact.
Name: Lightning Rat Violent Quake Rank: C Type: Nin Element: Raiton Range: 15m Handseals: Monkey → Ox → Boar → Tiger Speed: 40 Description: After performing the needed hand seals, the user releases a discharge of electricity that fires several destructive disks of electricity which home in on the targets. The disks cannot make ninety degree turns
Name: Lightning Release: Explosive Wave Rank:C-S Type: Ninjutsu Element: Raiton Range: C-5m, B-10, A-15m, S-20m Handseals: Ox Speed: C,B- 100 A,S- 90 Description: This is another jutsu Makoto created for himself. This jutsu is more of an defense to taijutsu. When someone gets too close Makoto can use this to get them off of him. The closer you are the more likely you are to get paralyzed. Only Makoto can teach this technique.
Name: Lightning Release: Lightning Palm Rank: C-S Type: Ninjutsu/Taijutsu Element: Raiton Range: Self Handseals: None Speed: User Stats Description: This is another Makoto developed jutsu. This jutsu allows Makoto to exert lightning chakra into his palms for taijutsu. Upon contact of someone else it will paralyze that muscle, the ranks decide for how long. Only Makoto can teach this technique C- 1 Turn B- 2 Turns A- 3 Turns S- 4 Turns
- B:
Name: Lightning Beast Running Technique Rank: B Type: Ninjutsu Element: Lightning Range: 10m Handseals None Speed: 60 Description: By manipulating lightning chakra into their hand, the user can make the lightning expand to create the form of a hound. The hound remains connected to the user's hand, allowing them to control it during its attack.
Name: Lightning Release: Thunderbolt Rank: B Type: Nin Element: Raiton Range: 20m Handseals: Tiger → Snake → Tiger → Bird → Tiger → Ram → Tiger Speed: 60 Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source.
Name: Lightning Release Wall Rank: B Type: Ninjutsu Element: Raiton Range: 7m Handseals: 5 Speed: - Description: The user creates a wall of lightning bolts that repels anyone who touches it and causes damage. 15m high. 30m wide. 1st degree site of contact.
Name: Lightning Strike Rank: B Type: Nin Element: Raiton Range: 5m Handseals: Tiger → Snake → Dog Speed: 70 Description: The user creates an electric current that can hit multiple individuals at the same time. Furthermore, it can avoid obstacles in the way by bending its shape.
Name:Lightning Release: Lightning Dragon Rank:B-S Type: Ninjutsu Element: Raiton Range: B-50m,A-75,S-100 Handseals: Ram, Horse, Monkey, Hare, Boar, Dog, Dragon Speed: B-50, A-75, S-100 Description: This jutsu was created by Makoto himself. It consists of 7 hand seals. The dragon is 15 meters long and moves quickly. They attack consists of one swallow, The dragon swallows the victim whole. While inside the lightning it paralyzes the person for one turn person not allowing them to do anything. This jutsu is very strong and Makoto can only use it twice a day (Post). Only Makoto can teach this technique.
Name:Lightning Release: Lightning Bomb Rank: B-S Type: Ninjutsu Element: Raiton Range: B-5m, A-10m, S- 15m Handseals: none Speed: 100 from explosion Description: Makoto developed this jutsu out of boredom. This jutsu was simply a lightning bomb. Its like the explosive wave but without the user being there. Usually its thrown in for invasion missions. Only Makoto can teach this technique
Name: Hell Stab Rank: D-S Type: Nintaijutsu Element: Raiton Range: Touch Handseals: None Speed: None Description: The user concentrates Raiton Chakra into their fingertips to produce powerful strikes capable of doing severe damage through a thrusting motion. Rather than doing blunt damage as most pokes would, these attacks mimic lightning cutter in the sense that they have the ability to pierce targets.
D Rank: Uses 5 fingers in their Nukite and is able to destroy barriers of one rank higher with a single thrust. Requires 10 Upkeep per turn.
C Rank: Uses four fingers in Nukite and is able to destroy barriers one rank higher with a single thrust. Requires 15 Upkeep per turn.
B Rank: Uses three fingers in Nukite and is able to destroy barriers one rank higher. Also ignores 20 durability upon striking a target. Requires 20 Upkeep per turn.
A Rank: Uses two fingers in Nukite and is able to destroy barriers one rank higher. Also ignores 40 durability upon striking a target. Requires 30 Upkeep per turn.
S Rank: Uses one finger in Nukite and is able to destroy 2 S rank barriers in one thrust. Also ignores 60 durability upon striking a target. Requires 35 Upkeep per turn.
Requirements: 5 in Ninjutsu, 5 in Taijutsu. 5 A+ Raiton Ninjutsu, 5 A+ Taijutsu
- A:
Name: Chidori Rank: A Type: Ninjutsu Element: Raiton Range: Touch Handseals: Ox → Rabbit → Monkey Speed: +20 Description: The user focuses large amounts of Raiton energy into the palm of their hand to create a mass of lightning within their palm. This mass is used to pierce targets and is an extremely quick motion, giving the attack 20 more speed than the user already has. This attack is capable of going through equal rank defenses and ignores 30 durability upon impact.
If the user has a 5 in their ninjutsu skill they no longer require hand seals to form this jutsu.
Requirements: 4 Ninjutsu, 10 B+ Raiton Techs
Name: Chidori Nagashi-Chidori Current Rank: A Type: Ninjutsu Element: Raiton Range: 5 meters around self. 0-15 meters when channeled underground. Handseals: N/A Speed: 70 Description: By releasing the Chidori in every direction, an electrical discharge flows from the user's entire body allowing him to affect multiple enemies. When using this attack on a great number of enemies at once, it can effectively double as an instant defence. The body of the person touched by the Chidori will misinterpret the lightning nature as "electrical signals from the nerves", making its muscles contract. This causes the body to involuntarily go stiff, while at the same time receives damage. This attack can also be channelled through the ground to increase the range of the attack.
Name: Chidori Senbon Rank: A Type: Ninjutsu Element: Raiton Range: 35 Meters Handseals: N/A Speed: 80 Description: This is one of many variations of the Chidori that uses shape transformation. In comparison to the standard Chidori, it further specialises in speed, by being transformed into countless sharp senbon, which are all aimed and fired at the enemy. By increasing the amount of chakra used, the number of senbon also increases proportionally. When used in tandem with a Dojutsu, it becomes far more effective and deadly, as it allows the user to precisely shoot for the target's vital points. Can fire up to 400 Senbons, lasts for 1 post.
- S:
Name: Kirin Rank: S Type: Ninjutsu Element: Raiton Range: 10-100m Handseals: None Speed: Near Instant Description: Using natural lightning, the user causes a thunderbolt to rain down from the clouds above and strike an opponent. This moves at 1/1000th of a second and is near impossible to dodge without prior knowledge of the attack.
In order to use this jutsu, the user must form storm clouds above. Cloud formations can be caused by two Katon jutsu of A rank or higher being shot into the air. Clouds will be formed two posts after this is done. After using this jutsu the storm clouds will disperse.
This jutsu receives no Chakra discounts and can only be used twice per thread. Requirements: 5 Ninjutsu, 10 A+ Raiton Ninjutsu
Name: Lightning Release Armor Rank: B-S Type: Ninjutsu Element: Raiton Range: Self+.5m Handseals: None Speed: Below Description: The user electrically stimulates their nervous system to push their body to the highest physical limits.
At B rank, the user must pay B rank upkeep each turn and will receive +30 speed until deactivation.
To activate A rank, B rank must first be active for one turn. The user now revives a total of +30 speed, +30 durability and +15 strength for melee strikes. A rank upkeep must be paid. Each turn.
To activate S rank, A rank must be active for at least one turn. The user now receives a total of +50 speed, +50 durability and +30 strength for melee attacks.
Requirements: 5 Ninjutsu, 5 A+ Raiton Ninjutsu, 5 S Raiton Ninjutsu
Name: Raikiri Rank: S Type: Ninjutsu Element: Raiton Range: Short-Contact Jutsu Handseals: Ox → Rabbit → Monkey Speed: 80 Description: The Lightning Cutter is an enhanced and concentrated form of the Chidori with the same effects and drawbacks. Because the Chidori is already powerful on its own, the Lightning Cutter requires better chakra control, which is exemplified in its appearance. The Chidori appears as simply a mass of white electrical chakra in the user's hand, while the Lightning Cutter is more focused (and blue in the anime).
- Water:
- D:
Name: Hiding in Water Technique Rank: D Type: Ninjutsu Element: Water Range: Close Handseals: Tiger Description: The user blends in with water to be undetected by the enemy, similar to the Earth Release: Hiding in Rock Technique. It was shown that this technique is usable even in water as shallow as a puddle, as seen when the Demon Brothers used it to ambush Tazuna and his bodyguards. In the anime, a member of the Nokizaru Group also employed this technique during a mission to retrieve a scroll from Kumogakure shinobi. While leaving concealment, water simply appeared on the floor and rose up, revealing the user.
Name: Soap Bubble Slime Rank: D Type: Ninjutsu Element: Water Range: 5 m Handseals: N/A Speed: 10 Description: Makoto blows bubbles which release a sticky slime when popped, delaying or trapping an opponent. -20 speed if stuck on you. Its quite noticeable.
- C:
Name: Water Release: Storm Rank: C Type: Ninjutsu Element: Suiton Range: All Handseals: Horse, Ox, Monkey, Tiger, Dragon, Boar, Dog, Hare Speed: 50 Description: This special jutsu was developed by Makoto for the sake of farmers. It causes plenty of rainfall but Makoto can also use it to sense chakra from unknown people. Depending on how much water Makoto puts into it, he can make it pour. Only Makoto can teach this technique.
Name: Bubbles Technique- Drift Rank: C Type: Ninjutsu Element: Water Range: Self Handseals: N/A Speed: 30 Description: Makoto creates a single, particularly large bubble with his bubble with his bubble pipe and quickly jumps inside. Under his command, the bubble will take him wherever he wishes. It's seemingly very capable of both traveling very long distances and floating rather high into the air without no apparent risk of popping. Makoto can also make the bubble camouflage to hide from anyone who's after him. Makoto is also able to take people with him via this technique. Upon bursting the bubble to get out of it, Makoto can use it to do damage to nearby opponents
- B:
Name: Water Release: Exploding Water Colliding Wave Rank: B Type: Nin Element: Water Range: 30m Handseals: Snake Speed: 60 Description: The user spits out a great volume of water from their mouth, swallowing up and crushing the enemy with the advancing surge. The user can ride the wave, allowing them to move at high speed, and attack the enemy, now swept off their feet, without fear of counter-attacks. Afterwards, the excess water can be used for additional Water Release techniques.
Name: Dustless Bewildering Cover Rank: B Type: Ninjutsu Element: Water Range: Self Handseals: Tiger Speed: N/A Description: The user erases their presence, causing them to have neither a physical form nor detectable chakra while the technique is active. They cannot be detected through traditional means. This technique utilises water vapour to bend the light around the user making use of Water Release to do so, enhancing its effects from the Hiding with Camouflage Technique
Name: Bubble Dome Rank: B Type: Ninjutsu Element: Water Range: 5m Handseals: N/A Speed: 100 Description: Makoto uses his Soap Bubble Ninjutsu to create a dome around himself and his allies. This dome is shown strong enough to resist large explosions
Name: Drowning Bubble Technique Rank: B Type: Ninjutsu Element: Water Range: 50m Handseals: N/A Speed: 55 Description: Makoto blows his bubble pipe to produce a considerable amount of soap bubbles that vary in size. If the technique is used successfully. Makoto's targets heads will be trapped in one of the bubbles and they will be subsequently drowned surprisingly fast. 1 turn you have to get out before drowning. So you get caught =1 turn then have a chance to get out 1=turn then you die.
Name: Explosive Bubble Rank: B Type: Ninjutsu Element: Water Range: 50m Handseals: N/A Speed: 55 Description: After Makoto blows dozens of bubbles they make their way towards opponents. Upon popping, they create bright yellow and white flashes along with white flashes along with the variously strong explosons that knock back the enemy and everything nearby. The explosions also produce a large amount of smoke, which can be used to obstruct the opponents vision. Cant see 3 meters in front of themselves.
Name: Bubbles Technique Rank: B Type: Ninjutsu Element: Water Range: 50m Handseals: N/A Speed: 55 Description: After blowing dozens of bubbles the user manipulates them to surround the enemy in all directions. Only the slightest amount of physical contact with an opponent is required to make these bubbles burst resulting in a small but powerful explosion when they do. The user can then make the entirety detonate simultaneously with the snap of their fingers.
- A:
- S:
Name: Water Release: Great Exploding Water Colliding Wave Rank: S Type: Nin Element: Water Range: 70m Handseals: Ram Speed: 95 Description:This technique is a larger version of the Water Release: Exploding Water Colliding Wave. With it, the user spews out a massive amount of water, covering an entire area with crushing, unavoidable waves. The water then forms into a giant orb, instead of letting it flow freely like the original.
- Black Blood:
- D:
Name: Blood Armor Rank: D-S Type: nin/tai Element: Black Blood Range: self Handseals: Speed: -5 to base stat per rank up Description: While in this form, the user takes less damage, but the added density results in loss of movement speed and overall agility. The Armor is a very effective defensive ability against fighting more powerful enemies because of the large amount of blood that fully surrounds the users body and never breaking. Though it does not completely absorb damage like the shield does, instead, it simply reduces it to a fraction of the damage that the user would normally experience without it. +5 durability per rank up.
- C:
Name: Blood Claws Rank: C-S Type: nin/tai Element: Black Blood Range: 1/2 meter length claws Handseals: Speed: +5 to base stat per rank up Description: One of the first jutsu ever learned, When activated, the blood of the arms shifts into three-fingered, one-thumbed talon-like appendages that can used to shred flesh and bone, allowing dismemberment of human-sized enemies with ease, however it is less effective against armor and larger opponents.
Name: Blood whip Rank: C-S Type: nin/tai Element: Black Blood Range: C-rank: 3 meters B-rank: 5 meters A-rank: 10 meters S-rank: 15 meters Handseals: Speed: +5 to base stat per rank up Description: This jutsu that turns the users arm into a thin, flexible, blade-edged arm that can be used to attack at extreme range, or whip through entire crowds of enemies, an extendable, elongated appendage with a blade at the end in lamens terms. At A and S rank the whip has blades on the sides
Name: Blood Transformation Rank: C Type:nin Element: Black Blood Range: self Handseals: 2 Speed: - Description: The user uses their blood to shape and transform their body to look like another. As it is using a solid substance unlike the original transformation jutsu, this jutsu will not break when the user is hurt.
Name: Blood Muscle Rank: C-S Type: tai Element: Black Blood Range: self Handseals: Speed: +10 to base stat per rank up Description: While active, this jutsu boosts the user's strength to immense proportions, increasing the damage done by melee attacks and thrown objects based on the rank used. This isnt so much of an attack as a boost to the users attacks. +10 strength per rank up.
Name: Blood Bullet Rank:C-S Type: Ninjutsu Element: Black Blood/ Taijutsu Range: C=10m/ B= 20/ A=30/ S=40 Handseals: A finger gun. Speed: C= 25/ B=50/ A=75/ S=100 Description: This jutsu consist of making a finger gun as a bullet comes from within Makoto's index finger. It simply fires depending on how much chakra he uses decides on how fast and far it goes. C Rank: Would make a 2 inch mark into someone. B-Rank: Would make go straight someone and break plenty of bones depending on where it hits. A-Rank: Would go through a chunin vest and still go through the person also breaking plenty of bones depending on hit. S-Rank: Goes through some of the strongest Samurai Armor and right through someone.
Name: Infect Rank: C-S Type: ninjutsu/kkg Element: Black Blood Range: Touch/blood Handseals: - Speed: - Description: The user imbues an object with their blood, but each rank is used for different things. C: The user embeds their blood into an inanimate object such as a weapon, morphing it to change its shape, and strengthening it by one rank. B: The user gets their blood on someone, having it attach to them, allowing the user to know where they are. The blood will also gather information on the one it was attached to. A: The user will get their blood inside of a person, infecting them in a way that drains their chakra, feeding the blood and causing it to grow as it absorbs the enemies blood. The blood will drain ten chakra points per post, but the chakra draining can be paused at will by the user. After three posts the user can activate the blood to turn the infected into a giant blood bomb, pull the blood back to regain chakra for the user, lead into the S rank infect, or to lead into the Consume jutsu. S: The final and strongest version of the infect takes the users essence and fills another with it. The other will go through three days (IC) of intense pain as the black blood begins to take over and fuse with their system. One of three things will happen. 1. the infected rejects or doesnt fit well with the black blood, the jutsu reverting down to a B rank. 2. The infected dies. 3. The infection is a success and the other is now wiped of any old kkg or dna and has become a kuroi chi, but they still have their original elements.
- B:
Name: Blood Blade Rank: B-S Type: nin/tai Element: Black Blood Range:1 meter long sword Handseals: Speed: +10 to base stat per rank up Description: When a clan member activates this ability, an elongated double ended blade forms from the base of the right elbow, turning their arm into a giant razor-sharp cutting weapon. The Blade is extremely effective in close contact, and although the area of effect is very localized, the blade's basic attacks dish out higher damage than those from any of the other clan jutsu.
Name: Blood Hammer Rank: B-S Type: nin/tai Element: Black Blood Range: self Handseals: Speed: -10 base stat per rank up Description: By shifting large amounts of blood into his fists, the user is able to create massive, hammer-like hands to crush his enemies with. The blood hammer lacks attack speed and is slower than any of the other clan jutsu. Unless the user strikes point-blank, enemies are liable to move out of range or retaliate before he can get a hit in. Armor, especially when moving, can be difficult to hit unless the user gets in their path. Due to such weight behind the hammer it can crush items and durability one above its rank as well as giving a + ten to strength to base stat per rank up.
Name: Blood Shield Rank: B-S Type: nin/tai Element: Black Blood Range: 5 meter shield Handseals: Speed: - Description: When using the Shield, a large amount of blood is shifted to the left arm, molding it into a nigh-impenetrable black-blood shield. Unlike the Armor, mobility is not hindered when the Shield is active. The Shield blocks all incoming frontal projectile fire, or all-round melee attacks, until its damage threshold is reached, at which point it will shatter and require time to regenerate before it can be deployed again. The user will also incur some damage when his shield breaks from whatever cause. It regenerates and becomes available again automatically. Damaging rate is based strength of jutsu used and rank of damage received. Takes two hits of equal rank attack to destroy shield, +/- 2 for rank difference. When it comes to strength the shield at B rank has a +20 to the users base durability, increasing by an extra 20 each rank, and it takes two hits of equal strength to break, as the strength increase or decreases by ten it takes +/- 2 hits. 5 post cooldown.
Name: Blood Tendrils Rank: B-S Type: nin/tai Element: Black Blood Range: 10 meter tendrils Handseals: Speed: B: 40 A: 60 S: 80 Description: The Tendrils power consists of two moves. One consists of the user stringing together objects around him along with opponents while being held by the tendril mass that stick to the surroundings. Larger and stronger opponents are temporarily immobilized, giving the user the option to strike a paralyzing blow. The second, more devastating move is the Tendril Black Hole, in which the user is capable of attaching Tendrils to a target, then sending out more Tendrils to pull objects around him towards his target, resulting in a devastating type explosion.
- A:
Name: Black Blood Release: Shadow Clone Rank:A Type:Ninjutsu Element: N/A Range: Can be anywhere in the same country as user Handseals: Clone seal Speed: Clone moves at same speed as user Description: This technique allows the user to make a shadow clone infused with their black blood. The user's chakra is evenly distributed among every clone, giving each clone an equal fraction of the user's overall power. The clones are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force. The clones can also disperse on their own or be dispelled by the user of the technique. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, or Rinnegan. This technique allows the user to make a shadow clone infused with their black blood. Because it is a shadow clone, it is able to perform techniques and interact with the environment due to it having physical substance; and also evenly distributes the user's chakra to each clone. If the clone is injured, it will explode like a blood bomb from the kuroi chi clan.
- S:
Other Experience:37 Ryo:3200 - Code:
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[b]Update[/b]: [b]Gained/Spent[/b]: (Include any exp/ryo you gained/spent, any items/jutsus you gained or lost, etc.) [b]Amount Left[/b]: [b]Link to Topic[/b]:
Last edited by Makoto on Fri Mar 04, 2016 8:08 pm; edited 38 times in total | |
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| Subject: Re: Makoto Update Sun Aug 30, 2015 5:07 pm | |
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| | | Webmaster Administrator
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| Subject: Re: Makoto Update Sun Aug 30, 2015 5:19 pm | |
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| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Sun Aug 30, 2015 5:42 pm | |
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| | | Takeshi Uchiha Kiri Genin
Posts : 185 Join date : 2015-08-26 Age : 38
| Subject: Re: Makoto Update Sun Aug 30, 2015 5:55 pm | |
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| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Mon Aug 31, 2015 4:59 pm | |
| Update: Exp/Ryo Gained/Spent:250 exp/ 300 Ryo Amount Left: 250 exp/ 1,300 Ryo Link to Topic:https://shinobiworldwar.rpg-board.net/t649-scout-the-walls-makoto#3160 | |
| | | Takeshi Uchiha Kiri Genin
Posts : 185 Join date : 2015-08-26 Age : 38
| Subject: Re: Makoto Update Mon Aug 31, 2015 7:28 pm | |
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| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Tue Sep 01, 2015 12:33 am | |
| Update: Training Gained/Spent: Leaf Great Whirlwind, Body Fliker Technique, Blood Transformation, Lightning Release: Spider Web /300 exp Amount Left: 550 exp/1300 Ryo Link to Topic: Training | |
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| Subject: Re: Makoto Update Tue Sep 01, 2015 12:38 am | |
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| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Tue Sep 01, 2015 11:57 am | |
| Update: Training Gained/Spent: Lightning Release: Wave of Inspiration and Lightning Rat Violent Quake/ 400 exp [200 from 1000 words training and 200 from mission reward] Amount Left: 950 exp/1300 ryo Link to Topic: Training Mission | |
| | | Horus Kazekage
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| Subject: Re: Makoto Update Tue Sep 01, 2015 3:45 pm | |
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| | | Makoto Konoha Jounin
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| Subject: Re: Makoto Update Wed Sep 02, 2015 3:24 am | |
| Update: Missions Gained/Spent: 500 exp [400 from missions, 100 from word count] 200 ryo Amount Left: 1450 exp, 1500 ryo Link to Topic:https://shinobiworldwar.rpg-board.net/t675-not-the-children-rank-d-nk-private-2-missions#3291 | |
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| Subject: Re: Makoto Update Wed Sep 02, 2015 3:27 am | |
| In the future please hit space before you put in a link so that it can be clicked for easy access, and APPROVED! |
| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Wed Sep 02, 2015 4:20 pm | |
| Update:Missions Gained/Spent: 1300 ( 1000 from missions, 300 from wc), 500 ryo Amount Left: 2750 exp, 2000 ryo Link to Topic: Missions | |
| | | Neah Senju Hokage
Posts : 258 Join date : 2015-02-27 Age : 36
| Subject: Re: Makoto Update Wed Sep 02, 2015 4:32 pm | |
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| | | Makoto Konoha Jounin
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| Subject: Re: Makoto Update Thu Sep 03, 2015 4:48 pm | |
| Update: Missions Gained/Spent: 1400 exp Amount Left: 4150 exp /1500 ryo Link to Topic: Mission | |
| | | Neah Senju Hokage
Posts : 258 Join date : 2015-02-27 Age : 36
| Subject: Re: Makoto Update Thu Sep 03, 2015 7:51 pm | |
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| | | Makoto Konoha Jounin
Posts : 349 Join date : 2015-08-30
| Subject: Re: Makoto Update Thu Sep 03, 2015 7:53 pm | |
| Update: Rank Up Gained/Spent: 4000 exp spent Amount Left: 150 Link to Topic: N/A | |
| | | Neah Senju Hokage
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| Subject: Re: Makoto Update Thu Sep 03, 2015 8:03 pm | |
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| | | Makoto Konoha Jounin
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| Subject: Re: Makoto Update Fri Sep 04, 2015 12:19 am | |
| Update:Missions Gained/Spent: 1100 exp Amount Left: 1250 exp Link to Topic: Missions | |
| | | Neah Senju Hokage
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| Subject: Re: Makoto Update Fri Sep 04, 2015 1:59 am | |
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| | | Makoto Konoha Jounin
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| Subject: Re: Makoto Update Fri Sep 04, 2015 10:51 am | |
| Update: Jutsu Gained/Spent:Black Blood Release: Shadow Clone , Lightning Beast Running Technique, Lightning Release: Thunderbolt, Lightning Strike, 1250 exp Amount Left: 0 exp Link to Topic: | |
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| Subject: Re: Makoto Update Fri Sep 04, 2015 11:13 am | |
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| Subject: Re: Makoto Update Tue Sep 08, 2015 1:30 am | |
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| Subject: Re: Makoto Update Tue Sep 08, 2015 1:33 am | |
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