Ryan
Posts : 500 Join date : 2015-08-04
| Subject: Re: Site Update List Tue Oct 13, 2015 3:48 pm | |
| Sharingan changed from: - Sharingan:
Name: Sharingan Rank: N/A Type: Kekkei Genkai Element: N/A Range: Self Speed: N/A Description: The Sharingan, a Doujutsu Kekkei Genkai exclusive to the Uchiha and Ootsutsuki Clans. In all forms, it grants these abilities, however some are improved as the Sharingan progresses in power and maturity. All Sharingan forms grant the user the ability to see the basic flow of Chakra in a being. It also gives the user the ability to notice fine details that ordinarily are invisible to the naked eye. It also allows the user to track objects moving at speeds ordinarily too fast to track for the basic human eye. The Sharingan has a characteristic allowing the user to see a particular movement or combination of movements to commit them to memory in order to attempt to re-enact them later. It is also known to be a powerful catalyst for the Uchiha to invoke powerful Genjutsu. In RP terms, this allows the Uchiha to perform any Genjutsu (that they know) through eye contact trigger, regardless of what the registered trigger may be. Basic SharinganTo unlock the Basic Sharingan, one must be placed in an ultra-stressful situation in which the life of the ninja or of someone cherished by them is in danger. The RPer can construct a situation like this or allow it to happen naturally. If this situation is constructed by the RPer, one must use 2500 words to do so. The Basic Sharingan manifests itself by turning user's irises scarlet red and forming a tomoe (comma-shaped symbol) somewhere around each pupil.
- The Basic Sharingan grants the user the ability to track and comfortably react to adversaries' speeds up to 10 higher than their own with heightened perception.
- By noticing the disruption in chakra flow, a Sharingan user can look at themselves or others and determine whether they are under a Genjutsu of C-Rank or lower.
- 30 chakra to activate and 12 upkeep.
Intermediate SharinganThis Sharingan differs in appearance only in that there are two tomoe instead of one. To progress from Basic Sharingan to Intermediate Sharingan, one must train the Basic Sharingan for at least 2000 words in that enormous strain is placed on the eyes, within the natural OR supernatural limits of the Sharingan, and be of at least C-Rank or higher. The Intermediate Sharingan is more powerful than the Basic Sharingan and one can no longer access the Basic Sharingan once this form is unlocked.
- The Intermediate Sharingan grants the user the ability to track and comfortably react to adversaries' speeds up to 20 stats higher than their own with heightened perception.
- By noticing the disruption in chakra flow, a Sharingan user can look at themselves or others and determine whether they are under a Genjutsu of B-Rank or lower.
- If a Sharingan user sees a technique that they have the requirements to learn, they can learn it later so long as they write the amount of required words. That technique can also be used in that topic ONLY without the required training.
- 30 chakra to activate and 12 to upkeep.
Matured SharinganThis Sharingan differs in appearance only in that there are three tomoe instead of one or two. To progress from Intermediate Sharingan to the Matured Sharingan, one must train the Intermediate Sharingan for at least 2000 words in that enormous strain is placed on the eyes, within the natural OR supernatural limits of the Sharingan, and be of at least A-Rank or higher. The Matured Sharingan is more powerful than the Basic or Intermediate Sharingan and, once unlocked, the cannot activate the Basic or Intermediate Sharingan.
- The Matured Sharingan grants the user the ability to track and comfortably react to adversaries' speeds up to 30 stats higher than their own with heightened perception.
- By noticing the disruption in chakra flow, a Sharingan user can look at themselves or others and determine whether they are under a Genjutsu of A-Rank or lower.
- If a Sharingan user sees a technique that they have the requirements to learn, they can learn it later with 60% the amount of required words. That technique can also be used in that topic ONLY without the required training.
- 30 chakra to activate and 8 to upkeep.
- Sharingan Techniques:
Name: Sharingan: Genjutsu Rank: C-B-A Type: Genjutsu Element: N/A Range: C - 15 Meters | B - 30 Meters | A - 45 Meters Speed: N/A Description: Sharingan: Genjutsu is a Genjutsu exclusive to only the Sharingan and Mangekyou Sharingan. Its trigger is eye contact with the victim while Sharingan is activated. One must learn all three ranks of the Genjutsu separately and in order of weakest to strongest. One can also only learn C-Rank with Basic Sharingan, B-Rank with Intermediate Sharingan, and A-Rank with Matured Sharingan. Once the trigger is complete, the user can manipulate one sense with C-Rank, two with B-Rank, and three with A-Rank, with the sight sense being one of them at all times. The user manipulates exactly what the victim experiences with the particular sense. One must use accurate detail because if a detail is wrong (such as stating someone was holding a sword in their right hand when the victim noted in an earlier post that it was in the person's left) they may realize they are under a Genjutsu, however their character must have noted that detail in an earlier post. The C-Rank version has a length of one post, B-Rank has a length of two, and A-Rank has a length of three. The B-Rank version gives the user the ability to invoke mild emotions, while the A-Rank version allows them to invoke powerful ones.
- The Progenitors:
Name: Izanagi Rank: S Element: None Spec: Genjutsu Handseals: Rabbit → Boar → Ram Description: When activated, the caster removes the boundaries between reality and illusion within their personal space. To a degree this allows the user to control their state of existence, but it is normally active for only the briefest of moments.
While the target remains physically real while fighting, this technique is capable of turning any occurrence including injuries and even death inflicted upon them, while the technique is active, into mere "illusions." Whenever the user receives a fatal injury, he or she automatically fades away as though they were an illusion all along and then returns back to reality; physically real and unscathed. The technique is based on an ability the Sage of the Six Paths had, referred to as "Creation of All Things" (万物創造, Banbutsu Sōzō). The process he used is explained to have initially involved the administration of imagination, and the spiritual energy which forms the basis of Yin chakra to create shape and form from nothingness. Then, through the application of vitality, and the physical energy which forms the basis of Yang chakra, he would breathe life into the prior form. Thus, a technique with the power to turn imagination into reality was born, known as Izanagi.
Drawback: After usage, the eye used to activate the technique will forever close, becoming "blind". Normally, the user will only be able to use this once per battle thread. However, if they have Senju DNA in them as well, then there is no limit to the number of times they can use this technique so long as they have adequate chakra. The effect only lasts for one post, and the user must respawn within 5-30 meters from the opponent. Requirements: Genjutsu Level 5, Three-Tomae Sharingan, must have at least ten other genjutsu techniques, requires a 2000 WC training thread.
Name: Izanami Rank: S Element: None Spec: Genjutsu Handseals: 1 post charge-up Description: It is a genjutsu which affects the target through physical sensations shared between them and the user, instead of affecting the chakra steams of the opponent to perform the illusion. Like its counterpart, in exchange for the temporary ability that it grants the user, the Sharingan with which Izanami is cast is rendered blind and loses its light forever.
To begin the technique, after selecting any arbitrary moment, the caster uses their Sharingan to remember the physical sensations both of their body and that of their opponent's during that instant like a photograph (represented as: A). The user must then intentionally replicate the same sensation and in the same way, memorise that instant with their Sharingan (represented as: A'). Izanami overlaps and connects these two identical bodily sensations (A and A'), as well as the flow of time between them, creating an infinite loop of events that entraps the opponent's consciousness. The user can also use their Sharingan to remember multiple sensations, (represented as B, C and so forth) and those sensations will also be used when Izanami is activated. The user also doesn't need necessarily to replicate A with A' to initiate Izanami. They can also replicate B with B' or C with C' as well. The more sensations they memorise, the better their chances would be to initiate Izanami on a person and the more sensations the victim will experience each time they repeat a loop
Whilst under the effects of the technique, the target stands motionlessly as the loop of events continually replays inside their mind. Each time a loop is repeated, any physical damage incurred is reset as it were before the start of the loop, although the remains of severed appendages do not disappear. The illusion of the user and anyone they were fighting alongside also have any damage reset as well such as the blindness that comes with Izanami. Despite being able to become consciously aware of their situation and act differently, the victim is unable to significantly alter or escape from the inevitable progression of these events as the illusions they're fighting will also quickly adapt to their changes in order to force the victim to experience the memorised sensations. The illusion of the user and anyone they're fighting alongside also repeats their verbal actions such as the illusionary Itachi telling the Illusionary Sasuke not to leave his side, an action Itachi did to Sasuke. The illusion of the user will continuously tell the victim to take a closer look at them and knowledge their mistakes until they do so. Drawback: The victim is able to escape the infinite loop if they can acknowledge the real results of their actions and in doing so, accept their fate. Requires prep. Requirements: Genjutsu Level 5, Three-Tomae Sharingan, must have at least ten other genjutsu techniques, 2000 WC Training thread.
- Mangekyou Sharingan:
Name: Mangekyou Sharingan Rank: N/A Type: Kekkei Genkai Element: N/A Range: Self Speed: N/A Description: The Mangekyou Sharingan is an ascended version of the Sharingan. As such, to even consider unlocking it, one must posses a Matured Sharingan already. The Mangekyou Sharingan is awakened by losing the person closest to you and EXPERIENCING their death. (Coldly killing your friends doesn't cut it. They must be sincerely mourned.) If this person is an NPC, your character must have 25,000 words or 125 posts with them. Your character MUST be interacting with the NPC, the NPC can't just happen to be there. If this person is a PC, your character must have spent 15,000 words or 75 posts with them. In either case, only the character's words/posts can be counted. Certain discounts can be placed if the other character does an extreme act of kindness, such as save your character's life, as approved by staff. Mangekyou SharinganThe Mangekyou Sharingan manifests in a scarlet eye with a pupil shaped uniquely to each Mangekyou Sharingan user. Continued use of the Mangekyou Sharingan deteriorates one's eyesight in the following way: each user begins with 0 points. Activating the Mangekyou Sharingan adds 2 points and each post with them activated afterward adds 1 point. The points added by use of Mangekyou Sharingan techniques are noted in their templates. Once the user reaches 100, they are completely blind. Blindness progresses in the following way: With 0, the user has perfect eyesight. With 25, they are mostly fine but notice slight blurriness when they strain their eyes too hard. At 50, everything seems slightly blurred. At 75, everything is blurry and can mostly see general shapes and colors; in real life, they wouldn't be allowed to drive or enter the military, and they can't read. At 100, nothing can be seen. Finally, one does not receive a chakra discount to use Mangekyou Sharingan techniques no matter how skilled they are in a jutsu group.
- The Mangekyou Sharingan grants the user the ability to track and comfortably react to adversaries' speeds up to 40 stats higher than their own with heightened perception.
- By noticing the disruption in chakra flow, a Mangekyou Sharingan user can look at themselves or others and determine whether they are under a Genjutsu of S-Rank or lower.
- If a Mangekyou Sharingan user sees a technique that they have the requirements to learn, they can learn it later with 40% the amount of required words. That technique can also be used in that topic ONLY without the required training.
- When Mangekyou Sharingan is unlocked, the user chooses one of the paths in the spoilers below, and can learn the techniques detailed there. (Still have to obtain them in accordance to site rules.)
- 50 chakra to activate and 25 to upkeep.
Eternal Mangekyou SharinganThe Eternal Mangekyou Sharingan forms by transplanting one person's Mangekyou or Eternal Mangekyou Sharingan in place of one's own. It cures the blindness induced by the Mangekyou Sharingan, thus the word "Eternal." It differentiates itself from the Mangekyou Sharingan in a few ways. The first is that the pupil morphs into a combination of what the orginal Mangekyou Sharingan's looked like and what the transplanted one does. The second is that there is no blindness. The third is a bit complicated. In the Manga, it is speculated that one receives the abilities (or path as it is called here) of the transplanted Mangekyou Sharingan in addition to their own. For the sake of balance, here, you can choose to replace your right and/or left eye ability with the corresponding transplanted eye's ability. The fourth is that now the user gains the ability to utilize the chakra discounts that come with skill in certain jutsu areas for their Mangekyou Sharingan techniques.
- The Eternal Mangekyou Sharingan grants the user the ability to track and comfortably react to adversaries' speeds up to 50 stats higher than their own with heightened perception.
- By noticing the disruption in chakra flow, an Eternal Mangekyou Sharingan user can look at themselves or others and determine whether they are under a Genjutsu of S-Rank or lower.
- If an Eternal Mangekyou Sharingan user sees a technique that they have the requirements to learn, they can learn it later with 40% the amount of required words. That technique can also be used in that topic ONLY without the required training.
- 70 chakra to activate and 25 to upkeep.
- Mangekyou Sharingan Paths:
- Three Gods:
Name: Tsukiyomi Rank: S Element: None Spec: Genjutsu Handseals: None Description: Tsukuyomi requires the user's left eye to make eye contact with the target's eyes to be performed, trapping the target within an illusion completely under the user's control. Itachi's prowess with the technique has allowed him to alter the perception of time with ease within the genjutsu to make a few seconds seem like many days as a means to torture the target. This results in the victim suffering psychological trauma that incapacitates them for a considerable period of time. Only an Uchiha with a fully matured Sharingan can overcome this. Drawback: Such a powerful technique is not without its disadvantages however. Due to the complexity of the illusion and the quickness with which it is executed, an enormous amount of chakra is necessary and an added amount of stress is placed on the left eye, leaving Itachi's vision more blurred.
Tsukiyomi requires the target's eyes to meet with theirs. There are no chakra discounts; the chakra cost of this technique is 90 CP. Each use of Tsukiyomi takes off 3% from the user's eyesight, if they keep the target up to one day. If they keep the target for one to two days, then an additional 1% is removed from the user's eyesight. If they keep the target for two to three days, then an additional 1% is removed from the user's eyesight. Requirements: Genjutsu Level 5, Left Mangekyou Sharingan, Requires a 2000 WC training thread to learn how to control a target's perception of time.
Name: Amaterasu Rank: S Element: Fire Spec: Ninjutsu Range: Within Visual Sight Speed: 80 Handseals: None Description: Amaterasu produces black flames at the focal point of the user's vision. In most situations, this makes Amaterasu impossible to avoid. However, if the target can move fast enough to prevent being focused on, Amaterasu will miss them when it's cast. Once created, it can continue burning for seven days and seven nights. The flames cannot be extinguished with water or any other normal methods; only the user can put the flames out. Amaterasu burns basically any material — other flames included — until nothing but ash remains; however, it burns relatively slowly. Drawback: Use of this technique puts a great deal of strain on the user, usually causing their eyes to bleed. For all its lethal potential, Amaterasu burns fairly slowly, allowing targets to remove burning clothes before their body is caught ablaze or, if it's too late for that, remove the burning body part(s) before it spreads. Each use of this technique removes 2% from the user's eyesight. Requirements: Ninjutsu Level 5, Fire Affinity, Right Mangekyou Sharingan.
SUSANOO COMING SOON
- Kotoamatsukami:
Name: Kotoamatsukami Rank: S Element: None Spec: Genjutsu Range: 30m Handseals: 2 post charge-up Description: The technique allows the user to enter the mind of any individual that makes eye contact with them, and manipulate them by giving them false experiences, making it seem as if they were doing things of their own free will. It is regarded as a genjutsu of the highest calibre, due to the victim being entirely unaware that they are being manipulated. Drawback: It is a one-use technique per eye, and after usage the Sharingan eye turns blind and closes. No chakra discounts. Requirements: Genjutsu Level 5, Mangekyou Sharingan, must have placed at least five people in a genjutsu beforehand.
- Kamui:
Name: Kamui Rank: S Element: None Spec: Ninjutsu Range: Self(Intangibility/Teleporting), 0-50m (Ranged Warping) Speed: Handseals: None Description: As Kamui is limited only to two people, one person will only be able to use Kamui for dimensional intangibility/teleportation and the other only for dimensional warping.
Intangibility/Teleportation - This Kamui allows the user to warp themselves as well as anything they're touching into another dimension. It also allows them to utilise a unique variation of teleportation akin to intangibility. When activated, any part of the user's body that overlaps with another object is seamlessly warped to Kamui's dimension, making it appear as though the user can phase through solid objects. By overlapping their entire body, the user can completely conceal their presence and erase all traces of their chakra. This also allows the user to freely travel through the ground, enabling them to ambush opponents from below. This intangibility can be extended to anything the user is touching at the moment of activation, so long as they are able to maintain physical contact with at least a portion of the desired object.
Ranged Warping - This Kamui allows to user to transport targets anywhere in their line of sight. The target is surrounded with a barrier space, the location and size of which can be specified at will, and when the user concentrates on the target within, the space at the barrier's centre distorts and draws everything within into another dimension (takes an entire post to do so). The size of the barrier can be expanded, as Deidara was forced to fly further away in an effort to escape its effects
Drawback: Intangibility/Teleportation - The primary weakness of Kamui is that the user must solidify in order to utilise Kamui's teleportation, resulting in a brief period ( 1 post) in which they are vulnerable.This deficiency means that the user must also materialise when ejecting stored items, presenting the same vulnerability. Additionally, the sections of the user's body residing in Kamui's dimension can still interact normally with anything inside said dimension, meaning the user can be damaged by such items. The user can only stay intangible for two posts.
Ranged Warping - If the target is around the size of an average human (or smaller), then the chakra cost is the standard for S-rank. If used on something around the size of Gamabunta (or smaller), then the chakra cost is 120 CP. Requirements: Ninjutsu Level 5, Mangekyou Sharingan, must be able to use the Summoning Technique
To Name: Sharingan Rank: NA Type: Doujutsu KKG Element: None Range: NA Handseals: None Speed: NA Description: The sharingan is the famous KKG of the Uchiha clan. It's one of the three Great Doujutsu and is widely feared by those for its ability to perceive and allow the user to elude harmful attacks. It also allows the user to induce dangerous genjutsu through eye contact. The power of the eye varies based on how many tomoe the eye has. It grows in power based on use. - Single Tomoe:
Requires 1,000 exp and a reason for unlocking. Reason must somewhat traumatic or of great emotion. Costs 20 Chakra to activate and 10 to maintain each turn. While active, the user gains 20 perception, meaning they can track movements accurately up to 20 more than their current speed.
As a basic sharingan ability, the user can see Chakra within people or things. The Chakra will be colored depending on affinity of the person being witnessed. This allows the user to be able to tell if someone or something is under the effects of another Chakra source.
- Double Tomoe:
Requires 2,000 exp to unlock. Costs 35 Chakra to activate and 15 to maintain each turn. While active, the user gains 40 perception, meaning they can track movements accurately up to 40 more than their current speed.
The user also gains the Eye of Insight. They are able to copy hand seals or Chakra formations that they've seen. They are able to reproduce jutsu within the thread that they've seen them being performed. By paying half the EXP cost they can retain these jutsu for future use. Jutsu physically unable to be used by the sharingan user cannot be copied. For example, if an Uchiha attempts to reproduce suiton ninjutsu but lacks the ability to use suiton jutsu, he will be unable to reproduce it.
- Triple Tomoe:
Requires 2,000 exp to unlock. Costs 50 Chakra to activate and 25 to maintain each turn. While active, the user gains 60 perception, meaning they can track movements accurately up to 60 more than their current speed.
The user also gains the Eye of Hypnotism. This strengthens the effects of eyesight based Genjutsu, making them require twice the amount of chakra when using genjutsu Kai to break.
- Mangekyou Sharingan:
The Mangekyou Sharingan (MS) is a rare form of sharingan, only obtainable through unorthodox methods. The user must face something absolutely traumatic. They must also pay 4,000 EXP. They must also have access to the Uchiha Relic. After these requirements are met, the user will gain MS which should have a unique pattern, mixing the previous three tomoe. The MS Costs 50 Chakra and 2 MS points to activate and 25 Chakra and 1 MS point to maintain. The user gains 75 perception, able to perceive things that move at 75 more than their current speed.
The user also gains access to Mangekyou Abilities. The user can only have one Mangekyou Ability per eye. The user will have 100 MS points and using MS abilities will reduce the amount of MS points the user has. The users eyes will deteriorate. After reaching 66 MS points remaining, the users total perception will be reduced to 2/3 of its original value. After reaching 33 points, perception will be reduced to 1/3 of its original value. At 0 points, the user is blinded.
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